勇於嘗試

以在學習成長的路上,有時似乎是坎坷難行,然而,許多的事情只是因為我們對它不了解,所以才覺得它困難。因此我勉勵所有的同學,勇於踏入未知的領域,其中雖然會遇到許多的困難與挑戰,但若我們有勇氣面對它並嘗試解決它,我們會發現,很多事情都沒有想像中的難,而在這種情況下所得到的果實才是最甜美的。

 

盡力而為

當你踏入未知的領域之後,在初期你可能會覺得徬徨與無助,但切記不要因此而灰心喪志或打退堂鼓,人生的價值有時候並非完全在最後的結果,中間的過程有時也足堪回味,重點在於你是否盡了全力,只有盡了全力,則不管最後的結果如何,你的人生才不會有遺憾。

 

學習並累積創意

或許有人認為一個人的創意是上天賦予,無法外求的,但我認為那是天才才是這樣。對於我輩平凡人,創意是可以學習與累積的,當你學的愈多看的愈廣之後,你會發現你的創意空間也在無形之中擴大。換言之,你的創意是跟你的knowledge base有關係,學的愈多才能夠激發愈多的創意。學術研究也是一樣,沒有足夠的知識與基礎,是無法創造出好的研究,這就是為什麼研究生都要看論文的道理,因此,多看多聽多學習才是成功的不二法門。

 

研究計畫


2023-2024 應用高層數卷積神經網路估算匹配的影像特徵點轉換後空間距離之研究

2022-2023 雙視圖環境下相機焦距對於相機外部參數估算的影響

2021-2022 基於向量場一致性的漸進式影像特徵點匹配技術之研究

2019-2021 深度學習於影像特徵點匹配及偵測之研究

2018-2019 結合視訊及慣性設備的攝影機定位研究

2017-2018 結合特徵點空間順序的漸進式影像特徵點匹配技術

2016-2017 以雜湊函數為基礎的漸進式影像特徵比對技術

2015-2016 在擴增實境環境中以可觸式介面進行互動式三維建模設計

2014-2015 利用擴增實境技術建立物體三維模形之研究

2013-2014 以Kinect進行物件三維模型重建之研究

2012-2013 利用二維條碼輔助攝影機追蹤以及其在擴增實境上的應用

2011-2012 智慧型手機上之擴增實境互動式3D建模之研究

2009-2010 利用影像對應點及曲面特性重建曲面上三度空間座標點之研究

2008-2009 以樹木為出發點的3D室外場景重建及模擬之研究

 

大專生專題研究計畫


2017 非均勻光照環境下的即時藍幕去除技術研發

 

碩士論文指導


2023 基於卷積神經網路的語義貼圖分類

2020 利用CNN深度學習技術進行影像特徵點距離差之評估

2018 使用不同特徵點偵測技術的QR Code擴增實境系統的效能評估及比較

2017 一個簡易的虛擬素描系統建置及設計

2017 在擴增實境環境中以可觸式介面進行互動式 3D 建模

2017 基於空間順序的漸進式影像特徵點匹配

2016 以基本形狀物體為主的擴增實境互動式三維模型建立系統

2016 基於SFM和圖像檢索技術的攝影機定位研究

2016 基於雜湊函式的漸進式影像匹配

2016 利用IMUs及單視角相機的EKF-SLAM系統

2015 利用Kinect感測器重建物體三維模型

2013 應用Kinect感測器於互動式三維物體重建

2013 利用SIFT特徵點開發以QR Code為基礎之擴增實境系統

2013 運用擴增實境於OpenGL教學

2013 以擴增實境為基礎的互動式3D建模系統

2011 應用模式語言於互動裝置藝術設計

2010 以二維條碼為基礎之多用途擴增實境架構設計

 

期刊論文


  1. Chin-Hung Teng, Shang-Hong Lai, Yung-Sheng Chen, and Wen-Hsing Hsu, 2005, “Accurate optical flow computation under non-uniform brightness variations,” Computer Vision and Image Understanding, Vol. 97, No. 3, pp. 315-346. (SCI, EI)
  2. Chin-Hung Teng, Yung-Sheng Chen, and Wen-Hsing Hsu, 2006, “Camera self-calibration method suitable for variant camera constraints,” Applied Optics, Vol. 45, No. 4, pp. 688-696. (SCI, EI)
  3. Chin-Hung Teng, Yung-Sheng Chen, and Wen-Hsing Hsu, 2006, “An approach to extracting trunk from an image,” IEICE Transactions on Information and Systems, Vol. E89-D, No. 4, pp. 1596-1600. (SCI, EI)
  4. Chin-Hung Teng, Yung-Sheng Chen, and Wen-Hsing Hsu, 2007, “Constructing a 3D trunk model from two images,” Graphical Models, Vol. 69, pp. 33-56. (SCI, EI)
  5. Chia-Ming Cheng, Shu-Fan Wang, Chin-Hung Teng, and Shang-Hong Lai, 2008, “Image-based three-dimensional model reconstruction for Chinese treasure — Jadeite Cabbage with Insects,” Computers & Graphics, Vol. 32, pp. 682-694. (SCI, EI)
  6. Chin-Hung Teng and Yung-Sheng Chen, 2009, “Image-based tree modeling from a few images with very narrow viewing range,” The Visual Computer, Vol. 25, No. 4, pp. 297-307. (SCI, EI)
  7. Chin-Hung Teng, Yi-Ting Kuo, and Yung-Sheng Chen, 2011, “Leaf segmentation, classification, and three-dimensional recovery from a few images with close viewpoints,” Optical Engineering, Vol. 50, No. 3. (SCI, EI)
  8. I-Shyan Hwang, AliAkbar Nikoukar, Chin-Hung Teng, K. Robert Lai, 2013, “Scalable architecture for VOD services enhancement based on cache scheme in an Ethernet passive optical network,” Journal of Optical Communications and Networking, Vol. 5, No. 4, pp. 271-282. (SCI)
  9. Yung-Sheng Chen, Feng-Sheng Chen, and Chin-Hung Teng, 2013, “An optical music recognition system for skew or inverted musical scores,” International Journal of Pattern Recognition and Artificial Intelligence, Vol. 27, No. 7. (SCI)
  10. Zhi-Hong Chen, Po-Yao Chao, Ming-Chieh Hsu, and Chin-Hung Teng, 2013, “Level up, my-pet: The effects of level-up mechanism of educational agents on student learning,” Journal of Educational Technology and Society, Vol. 16, No. 4, pp. 111-121. (SSCI)
  11. Chin-Hung Teng, 2014, “Improving three-dimensional point reconstruction from image correspondences using surface curvatures,” Machine Vision and Applications, Vol. 25, No. 2, pp. 421-436. February, 2014. (SCI)
  12. Meng-Hui Chen, Chin-Hung Teng, and Pei-Chann Chang, 2015, “Applying artificial immune systems to collaborative filtering for movie recommendation,” Advanced Engineering Informatics, vol. 29, pp. 830-839, 2015. (SCI)
  13. Wen-Shou Chou, Yen-Ming Hsu, and Chin-Hung Teng, 2015, “Designing game assisted mechanism: using shooting game as the design example,” Journal of Design Science, vol. 18, no.2, pp. 67-82, December, 2015.
  14. Yung-Sheng Chen, Pao-Hsien Li, and Chin-Hung Teng, 2017, “Image analysis on a scanned journal page,” IAENG International Journal of Computer Science, vol. 44, no. 1, pp. 29-40, 2017. (EI)
  15. Chin-Hung Teng, Jr-Yi Chen, and Zhi-Hong Chen, 2018, “Impact of augmented reality on programming language learning: efficiency and perception,” Journal of Educational Computing Research, vol. 56, no. 2, pp. 254-271, 2018. (SSCI)
  16. Chin-Hung Teng, Kai-Yuan Chuo, and Chen-Yuan Hsieh, 2018, “Reconstructing three-dimensional models of objects using a Kinect sensor,” The Visual Computer, vol. 34, no. 11, pp. 1507-1523, 2018. (SCI)
  17. Chin-Hung Teng and Shueh-Shih Peng, 2017, “An augmented-reality-based 3D modeling system using a tangible interface,” Sensors and Materials, vol. 29, no. 11, pp. 1545-1554. (SCIE)
  18. Ching-Hu Lu, Jen-Wei Wang, and Chin-Hung Teng, 2020, “Modularized multi-stage binarized deep-model compression and performance recovery,” IEEE Sensors Journal, vol. 20, no. 21, pp. 12980-12991, November 1, 2020. (SCI)

 

研討會論文


  1. Chin-Hung Teng, Shang-Hong Lai, Yung-Sheng Chen, and Wen-Hsing Hsu, 2002, “Robust computation of optical flow under non-uniform illumination variations,” in Proc. of International Conference on Pattern Recognition, Quebec, Canada, Vol. 1, pp. 327-330. (EI)
  2. Tsung-Ming Wang, Chin-Hung Teng, and Wen-Hsing Hsu, 2003, “3D reconstruction from image sequence captured by camera with invariant intrinsic parameters,'' in Proc. of IPPR Conference on Computer Vision, Graphics and Image Processing, Taiwan, pp. 234-241.
  3. Chin-Hung Teng, Shang-Hong Lai, Yung-Sheng Chen, and Wen-Hsing Hsu, 2004, “An accurate and adaptive optical flow estimation algorithm,” in Proc. of International Conference on Image Processing, Singapore, Vol. 3, pp. 1839-1842. (EI)
  4. Chi-Yi Kao, Chin-Hung Teng, and Wen-Hsing Hsu, 2004, “Using relative lengths to camera calibration for 3D structure recovery,'' in Proc. of IPPR Conference on Computer Vision, Graphics and Image Processing, Taiwan.
  5. Chin-Hung Teng, Yung-Sheng Chen, and Wen-Hsing Hsu, 2005, “Tree segmentation from an image,” in Proc. of IAPR Conference on Machine Vision Applications, Tsukuba, Japan, pp. 59-63.
  6. Chia-Ming Cheng, Shu-Fan Wang, Chin-Hung Teng, Po-Hao Huang, Yu-Chieh Chien, and Shang-Hong Lai, 2005, “Three-dimensional model reconstruction for treasures of jadeite material from uncalibrated image sequences,” IS&T/SPIE 17th Annual Symposium on Electronic Imaging: Science and Technology, in Proceedings of SPIE, Vol. 5665, pp. 320-331. (EI)
  7. Chia-Jung Shih, Chin-Hung Teng, Guo-Zua Wu, and Wen-Hsing Hsu, 2005, “An adjustable robust watermarking system based on image compression and quality,'' in Proc. of IPPR Conference on Computer Vision, Graphics and Image Processing, Taiwan.
  8. Chin-Hung Teng and Yung-Sheng Chen, 2008, “Reconstructing 3D tree models from a few photographs captured from very close viewpoints,” in Proc. of Computer Graphics International, Istanbul, Turkey, 2008.
  9. Yi-Ting Kuo, Chin-Hung Teng, and Yung-Sheng Chen, 2008, “Leaf segmentation and its 3D position estimation from a few images with very close viewpoints,” in Proc. of IPPR Conference on Computer Vision, Graphics and Image Processing, Taiwan, 2008.
  10. Chin-Hung Teng , Yi-Ting Kuo, and Yung-Sheng Chen, 2009, “Leaf segmentation, its 3D position estimation and leaf classification from a few images with very close viewpoints,” in Proc. of International Conference on Image Analysis and Recognition, Halifax, Canada, July, 2009, LNCS 5627, pp.937-946. (EI)
  11. Chieh Jen Chen and Chin Hung Teng, 2009, “The study on applying human shadow for interactive,” in Proc. of World Conference on Educational Multimedia, Hypermedia & Telecommunications. 2009.
  12. Tai-Wei Kan, Chin-Hung Teng, and Wen-Shou Chou, 2009, “Applying QR code in augmented reality applications,” International Conference on Virtual Reality Continuum and Its Applications in Industry, Yokohama, Japan, December, 2009, pp. 253-257. (EI)
  13. Chieh Jen Chen and Chin Hung Teng, 2010, “A pattern approach to vision-based interactive installation design,” NICOGRAPH International, Singapore, June, 2010, pp.155-156.
  14. Tai-Wei Kan and Chin-Hung Teng, 2010, “A framework for multifunctional augmented reality based on 2D barcodes,” SIGGRAPH 2010, Poster Paper, Los Angeles, California, USA, July, 2010. (EI)
  15. Pei-Yin Yao, Gloria Yi-Ming Kaoba, and Chin-Hung Teng, 2010, "The influence of lifestyles on the development of creativity for students in the E-generation," 2010 International Conference on e-Commerce, e-Administration, e-Society, e-Education, and e-Technology (e-Case & e-Tech 2010).
  16. Tai-Wei Kan and Chin-Hung Teng, 2010, “Life twitter: connecting everyday commodities with social networking service,” SIGGRAPH ASIA 2010, Poster Paper, Seoul, Korea, December, 2010. (EI)
  17. Chieh Jen Chen and Chin Hung Teng, 2010, “Reiki - the dark light,” SIGGRAPH ASIA 2010, Poster Paper, Seoul, Korea, December, 2010. (EI)
  18. Chin-Hung Teng, 2011, “An analysis of recovering three-dimensional points from image correspondences using surface curvature,” Proceedings of the 2011 International Conference on Machine Learning and Cybernetics, pp. 1654-1659, Guilin, 10-13 July, 2011. (EI)
  19. Wan-Yun Wang, Ming-Chieh Hsu, and Chin-Hung Teng, 2012, “Electronic magazine’s navigation design for the user interface usability,” Proceedings of the 2012 International Conference on e-Commerce, e-Administration, e-Society, e-Education, and e-Technology, 2012. (e-Case & e-Tech 2012)
  20. Chieh-Jen Chen, Chin-Hung Teng, and Tsai-Yen Li, 2012, “A web-based interaction design tool: pattern language toolkit,” Proceedings of the 9th International Conference on Ubiquitous Intelligence and Computing and 9th International Conference on Autonomic and Trusted Computing, pp. 991-995, Fukuoka, Japan, 4-7, Sep. 2012. (EI)
  21. Chin-Hung Teng and Jr-Yi Chen, 2012, “An augmented reality environment for learning OpenGL programming,” Proceedings of the 9th International Conference on Ubiquitous Intelligence and Computing and 9th International Conference on Autonomic and Trusted Computing, pp. 996-1001, Fukuoka, Japan, 4-7, Sep. 2012. (EI)
  22. Chin-Hung Teng and Bing-Shiun Wu, 2012, “Developing QR Code based augmented reality using SIFT features,” Proceedings of the 9th International Conference on Ubiquitous Intelligence and Computing and 9th International Conference on Autonomic and Trusted Computing, pp. 985-990, Fukuoka, Japan, 4-7, Sep. 2012. (EI)
  23. I-Shyan Hwang, Chin-Hung Teng, and AliAkbar Nikoukar, 2012, “A proxy based architecture for content distribution of VOD service in EPON,” Proceeding of the 2012 11th International Conference on Optical Communications and Networks (ICOCN), pp. 1-3.
  24. Yung-Sheng Chen, Feng-Sheng Chen, and Chin-Hung Teng, 2013, “Restoring image orientation and detecting inverted image for printed music document,” Proceedings of the 2013 International Conference on Machine Learning and Cybernetics, pp. 1469-1473, Tianjin, 14-17 July, 2013. (EI)
  25. Chin-Hung Teng, Jr-Yi Chen, and Zhi-Hong Chen, 2014, “Designing and evaluating an augmented reality based OpenGL learning system,” Proceedings of The Asian Conference on Technology in the Classroom 2014, pp. 162-172, Osaka, Japan, 17-20 April, 2014.
  26. Chin-Hung Teng, and Bing-Shiun Wu, 2015, “QR code based augmented reality: performance evaluation and its application,” Proceedings of the International Conference on Computer Games Multimedia & Allied Technologies, pp. 19-26, Singapore, 13-14 April, 2015.
  27. Chin-Hung Teng, Chen-Yuan Hsieh, and Kai-Yuan Chuo, 2015, “Interactive three-dimensional model reconstruction using Kinect sensor,” Proceedings of the International Conference on Computer Games Multimedia & Allied Technologies, pp. 27-34, Singapore, 13-14 April, 2015.
  28. Pei-Yu Lin and Chin-Hung Teng, 2015, “Differential augmented reality system based on secret quick response barcode,” The 28th IPPR Conference on Computer Vision, Graphics, and Image Processing (CVGIP 2015), 2015/08.
  29. Pei-Yu Lin and Chin-Hung Teng, 2015, “Diverse augmented reality exhibitions for differential users based upon private quick response code,” Asia-Pacific Signal and Information Processing Association (APSIPA ASC 2015), pp. 1121 – 1125, 2015/12.
  30. Chin-Hung Teng, Yu-Liang Chen, and Xuejie Zhang, 2016, “Image-based camera localization for large and outdoor Environments,” ACCV 2016 Workshop on 3D Modeling and Applications, 2016/11.
  31. Chin-Hung Teng and Shueh-Shih Peng, 2017, “Interactive 3D modeling using tangible interface under augmented reality environment,” 2017 The International Conference on Smart Science (ICSS 2017), Huis Ten Bosch, Kyushu, Japan, April 7-12, 2017.
  32. Chin-Hung Teng, Yun-Hsuan Liao, Yi-Chia Chou, and Sih-Yu Lin, 2017, “Removing blue screen background under non-uniform illumination,” 2017 IEEE International Conference on Consumer Electronics - Taiwan (ICCE-TW).
  33. Chin-Hung Teng, 2018, “Enhanced outlier removal for extended Kalman filter based visual inertial odometry” 4th IEEE International Conference on Applied System Innovation, April13-17, 2018, Chiba, Tokyo, Japan.
  34. Chin-Hung Teng and Zhen-Hao Yang, 2019, “Estimating the spatial distance of image feature match by CNN deep learning technique,” 2019 International Conference on Knowledge Economy, Artificial Intelligence & Social Sciences, May, 25-26, Tokyo, Japan, 2019.
  35. Chin-Hung Teng and Ben-Jian Dong, 2019, “Using feature spatial order in progressive image feature matching,” 2019 International Conference on Machine Learning and Cybernetics, July 7-10, Kobe, Japan, 2019, pp. 31-36.
  36. Chin-Hung Teng, Zhen-Hao Yang, and Ching-Hu Lu, 2020, “Using CNN to predict the transformed spatial distance for a pair of image patches,” 2020 IEEE International Conference on Consumer Electronics - Taiwan (ICCE-TW).